Join PlayStation, BMGPM, Laced Audio and Feel For Music and composers Uèle Lamore and Scott Stallone for a discussion on crafting compelling game music.
As the role of music in gaming becomes ever more important, LBB reaches out to composers Uèle Lamore and Scott Stallone, BMGPM creative licensing managers Thomas Cottrell (UK) and Allen Mattox (US), Laced Audio A&R/community manager Tom Quillfeldt and audio director Justin Andree, Feel For Music consultant Ben Sumner, and Playstation music supervisors Codie Childs and James Marshall to explore how music in gaming is sourced and how it is evolving.
Head over to the LBB website by clicking the blog post title to read the full article.